# Events

{% hint style="danger" %}
Here you can find helpful events for the script.
{% endhint %}

## *Open Menu*

{% hint style="info" %}
The script checks if the player has a matching job. \
So it does not need to be checked by you.
{% endhint %}

{% code title="On client side:" overflow="wrap" lineNumbers="true" %}

```lua
TriggerEvent("emergencyPhone:openMenu")
```

{% endcode %}

{% code title="On server side:" overflow="wrap" lineNumbers="true" %}

```lua
TriggerClientEvent("emergencyPhone:openMenu", src)
```

{% endcode %}

\ <br>
